Reading List
A running list of books I’ve read or am currently reading, mostly related to C++ or games engineering.
Currently Reading:
- C++ Software Design — Klaus Iglberger
Read:
- Multiplayer Game Programming — Joshua Glazer, Sanjay Madhav
- Effective Modern C++ — Scott Meyers
- Design Patterns — Gamma et al
- Effective STL — Scott Meyers
- More Effective C++ — Scott Meyers
- Effective C++ — Scott Meyers
- Game Engine Architecture — Jason Gregory
Up Next:
- Game Programming in C++ — Sanjay Madhav
- Modern CMake for C++ — Rafał Świdziński
- C++ Concurrency in Action — Anthony Williams
